Seems like i can't leave my review through the rating system (i'm guessing character limits so I'll just leave it here:
It would be really helpful if the game included more auto-saves or checkpoints—especially after completing certain tasks.
For example, when unlocking the first door, I had to solve a kind of switch puzzle, which was fine, but later sections where you have to slip on the water to jump through floor gaps became really frustrating.
I died a ridiculous number of times there, partly because it felt like the jumps sometimes didn’t register properly—or maybe I’m just not very good at that part.
Still, having to redo the entire lever sequence every time I failed made it feel pretty punishing, to the point where I ended up quitting the game. I’d strongly recommend adding checkpoints right after completing things like the switch puzzles to reduce that frustration.
Anyways, the character designs are honestly amazing, and the pixel art overall is super impressive. That said, I found the scenes kind of lacking and a bit boring. Mostly because they’re just looping animations with no variation—they don’t really switch things up or evolve as the scene goes on. On top of that, the scenes are just sort of on a boring grey background that isn't even fullscreen, instead of being blended into an actual background (but honestly overall this wouldn't be as big of a nitpick if at least the scenes were fullscreen). It really breaks the immersion and takes me out of it.
It’s also a shame that you’ve designed such amazing pixel art characters but don’t really do much with them. It honestly feels like the game wants to have pixel art scenes—it’s almost screaming for it—but they’re just not there. I really hope you’ll add some in the future, because I seriously love their pixel art designs.
I totally get that stuff like this can be tough to pull off on a limited budget. Still, I really hope you manage to succeed regardless—there’s a lot of potential here.
I know it's a small group but if anyone wonders you can play the game on Steam Deck now.
The game uses Microsoft Edge WebView2 which couldn't be installed on SteamOS before but can be now. You don't have to install it yourself before launch, the game will do it for you on the first launch.
Afterwards the game will give you a black screen for some time, maybe a minute until you can pick your language so just be patient. For some reason the game launches in Windowed mode and the main menu doesn't have a Settings option at this point, you have to start a new game to get the Settings option and to change to Fullscreen (which you want with Steam Deck because the text is rather small in Windowed Mode).
You have to change the controller layout but after that you are good to go. (If the developer reads this, automatic controller settings on Steam Deck or if a controller is used would be great but I understand that it is an afterthought at best for most. Right now I'm just glad it runs on Steam Deck at all because I prefer it over using my pc for games like these)
don't use shitty antiviruses and check EXE files through virustotal.com, if it detects 3 or more antiviruses on this site = it's definitely a virus, less than 3 = here you already need to consider what and where you downloaded it from. and generally your pathetic Nord reacted because the game is just EXE files, and all games that run via EXE make some changes in the system, that's why it reacted (I am surprised someone still using antiviruses, ESPECIALLY paying for 'em)
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i am stuck at the zipline any help pl
Seems like i can't leave my review through the rating system (i'm guessing character limits so I'll just leave it here:
It would be really helpful if the game included more auto-saves or checkpoints—especially after completing certain tasks.
For example, when unlocking the first door, I had to solve a kind of switch puzzle, which was fine, but later sections where you have to slip on the water to jump through floor gaps became really frustrating.
I died a ridiculous number of times there, partly because it felt like the jumps sometimes didn’t register properly—or maybe I’m just not very good at that part.
Still, having to redo the entire lever sequence every time I failed made it feel pretty punishing, to the point where I ended up quitting the game. I’d strongly recommend adding checkpoints right after completing things like the switch puzzles to reduce that frustration.
Anyways, the character designs are honestly amazing, and the pixel art overall is super impressive. That said, I found the scenes kind of lacking and a bit boring. Mostly because they’re just looping animations with no variation—they don’t really switch things up or evolve as the scene goes on. On top of that, the scenes are just sort of on a boring grey background that isn't even fullscreen, instead of being blended into an actual background (but honestly overall this wouldn't be as big of a nitpick if at least the scenes were fullscreen). It really breaks the immersion and takes me out of it.
It’s also a shame that you’ve designed such amazing pixel art characters but don’t really do much with them. It honestly feels like the game wants to have pixel art scenes—it’s almost screaming for it—but they’re just not there. I really hope you’ll add some in the future, because I seriously love their pixel art designs.
I totally get that stuff like this can be tough to pull off on a limited budget. Still, I really hope you manage to succeed regardless—there’s a lot of potential here.
thank you for your comment!
I'm currently working on it to improve chapter 1!
The nsfw scenes will be improved and there will potentially be some pixel art scenes.
futa protag any time soon?
Will this game have an android version in the future ?
I know it's a small group but if anyone wonders you can play the game on Steam Deck now.
The game uses Microsoft Edge WebView2 which couldn't be installed on SteamOS before but can be now. You don't have to install it yourself before launch, the game will do it for you on the first launch.
Afterwards the game will give you a black screen for some time, maybe a minute until you can pick your language so just be patient. For some reason the game launches in Windowed mode and the main menu doesn't have a Settings option at this point, you have to start a new game to get the Settings option and to change to Fullscreen (which you want with Steam Deck because the text is rather small in Windowed Mode).
You have to change the controller layout but after that you are good to go. (If the developer reads this, automatic controller settings on Steam Deck or if a controller is used would be great but I understand that it is an afterthought at best for most. Right now I'm just glad it runs on Steam Deck at all because I prefer it over using my pc for games like these)
Why need I to pay for an fanmade FNAF-Game?
It's not a fnaf fangame
Instead of this question, I'd ask if the game is worth the money in other people's opinions rather than such an entitled sounding question.
any idea of when chapter 2 will be released?
I don't have a precise date, but I think I'll be able to release it this year (probably at the end of the year)
But nothing is certain
does the name of the game pop up in the transaction?
Nord VPN identified Fremy's Nightclub 2.exe in FNC 1.3 as malware and auto deleted it. Any idea why the game is triggering this?
don't use shitty antiviruses and check EXE files through virustotal.com, if it detects 3 or more antiviruses on this site = it's definitely a virus, less than 3 = here you already need to consider what and where you downloaded it from. and generally your pathetic Nord reacted because the game is just EXE files, and all games that run via EXE make some changes in the system, that's why it reacted (I am surprised someone still using antiviruses, ESPECIALLY paying for 'em)
Yeah most games don't trigger it, so ones that do stand out. Anyway, bro you need a vacation or spa day or something. Chill the fuck out.
Hello. This game will release on steam?
this game will go on steam?
um idk what to do. i opened the inventory as i was leaving the shop and now my games is soft locked an reloding keeps me soft locked
When you pause the game with "Esc" you have a button to unsoft lock urself.